Game Modding | Call of Duty: Black Ops 3 | Scripting
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What's up guys,
I'm currently making a mod for The Giant. I would like to know how to remove the double bullet effect from Double Tap 2.0 to see how it plays out. Call me crazy LMAO! Leave a comment below for some help. Thanks[ATTACH type="full" align="right" alt="142bbb59d676c5fc4a0de5e8024e8056.jpg"]511[/ATTACH]
Harry Bo21:
use specialty_rof instead of speclialty_doubletap2
dunno why you would ever want to tho, not even sure if it still works properly in the bo3 engine
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use specialty_rof instead of speclialty_doubletap2
dunno why you would ever want to tho, not even sure if it still works properly in the bo3 engine