Game Modding | Call of Duty: Black Ops 3 | Radiant
Wunderzorro:
Hello! I'm currently working on a zombies map that is a pre-existing model from a different game. I'm currently working on the zones and all that, but I have a problem. Every time I test the zombie map I die immediately. I set up the spawns, volumes, everything. That's what I've been doing and even though the character is fully within the start zone I keep dying. What should I do?
Vertasea:
Make sure you have the following kvp's on the info_volume:
targetname = start_zone
script_noteworthy = player_volume
target = start_zone_spawners
--------------------------------
Also using "pre-existing" models from another game has nothing to do with you dying, it's because you didn't have the kvps correct, or you are spawning the players in a different zone that isn't activated. Also you need to ensure that all of your zones are setup in your zm_mapname.gsc although start_zone will work by default
Wunderzorro:
Make sure you have the following kvp's on the info_volume:
targetname = start_zone
script_noteworthy = player_volume
target = start_zone_spawners
--------------------------------
Also using "pre-existing" models from another game has nothing to do with you dying, it's because you didn't have the kvps correct, or you are spawning the players in a different zone that isn't activated. Also you need to ensure that all of your zones are setup in your zm_mapname.gsc although start_zone will work by default