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Activating Zones Through Script

Game Modding | Call of Duty: Black Ops 3 | Scripting


Dorp:

In my map, I have an area that I want to be opened by a script but I'm not sure how to activate the area's zone via a function. I’m trying to open this area after the player does a few things around the map. Any ideas on the best way to script this?


Spiki:

Either

level flag::set("flagname");
or
zm_zonemgr::enable_zone("zone name");