Sound STILL Not Working
Game Modding | Call of Duty: Black Ops 3 | Scripting
TheJuk46:
So I'm aware that the way to fix your sound not working such as perk jingles and the bottles hitting the ground is to install the audio files and aliases and etc. But ever since I tried to add/fix the sounds, it only made it worse. Now not only does the Pack-a-Punch and perk machines not make a sound, but now there are no sounds when I knife or get hit. The zombies don't even groan or scream "SAM" anymore. Does anyone know what I should try?
FrostIceforge:
It could be that none of the sounds are loading at all since you messed up the code somewhere and caused a compiler error. Double check your szc and aliases files, and post the text from the launcher when you try to link.
TheJuk46:
It could be that none of the sounds are loading at all since you messed up the code somewhere and caused a compiler error. Double check your szc and aliases files, and post the text from the launcher when you try to link.
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\/gdtdb/gdtdb.exe /update
gdtDB: updating
processed (0 GDTs) (0 assets) in 1.791 sec
gdtDB: successfully updated database.
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\/bin/linker_modtools.exe -language english -modsource zm_house
Linking "zm_house" (usermaps\zm_house stable 3421953 v593):
"C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\sound\snd_convert.exe" pc usermaps\zm_house usermaps\zm_house zone_source usermaps\zm_house all zm_house
ERROR: c:\program files (x86)\steam\steamapps\common\call of duty black ops iii\share\raw\sound\aliases\bhb_sounds.csv
ERROR: no files for filespec: zmb\zmb_blops\evt\zombie_cosmodrome\gersh\gersh_teleport.wav
ERROR: no files for filespec: zmb\zmb_blops\evt\zombie_cosmodrome\gersh\gersh_teleport_out.wav
processing...
"C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\sound\snd_convert.exe" pc usermaps\zm_house usermaps\zm_house zone_source usermaps\zm_house all zm_house
ERROR: c:\program files (x86)\steam\steamapps\common\call of duty black ops iii\share\raw\sound\aliases\bhb_sounds.csv
ERROR: no files for filespec: zmb\zmb_blops\evt\zombie_cosmodrome\gersh\gersh_teleport.wav
ERROR: no files for filespec: zmb\zmb_blops\evt\zombie_cosmodrome\gersh\gersh_teleport_out.wav
^1ERROR: xanim asset viewmodel_zombie_blackholebomb_idle has no XANIM_BIN file specified or doesn't exist.
xanim:viewmodel_zombie_blackholebomb_idle
weapon:black_hole_bomb_zm
csv:zone_source/zm_house.zone
^1ERROR: xanim 'viewmodel_zombie_blackholebomb_idle' not found
xanim:viewmodel_zombie_blackholebomb_idle
weapon:black_hole_bomb_zm
csv:zone_source/zm_house.zone
^1ERROR: Material mtl_origins_camo_alt was not found in gdtDB
material:mc/mtl_origins_camo_alt
weaponcamo:t6_camo_ak47_table
weapon:t6_ak47_up
csv:zone_source/zm_house.zone
^1ERROR: Material mtl_t5_weapon_spas was not found in gdtDB
material:mc/mtl_t5_weapon_spas
xmodel:vm_t5_spas12
weapon:t5_spas12
csv:zone_source/zm_house.zone
^1The model (vm_t5_spas12) uses material (mtl_t5_weapon_spas) but there is no techset for surface 0
xmodel:vm_t5_spas12
weapon:t5_spas12
csv:zone_source/zm_house.zone
^1ERROR: Material mtl_t5_weapon_spas_plastic was not found in gdtDB
material:mc/mtl_t5_weapon_spas_plastic
xmodel:vm_t5_spas12
weapon:t5_spas12
csv:zone_source/zm_house.zone
^1The model (vm_t5_spas12) uses material (mtl_t5_weapon_spas_plastic) but there is no techset for surface 1
xmodel:vm_t5_spas12
weapon:t5_spas12
csv:zone_source/zm_house.zone
^1The model (wm_t5_spas12) uses material (mtl_t5_weapon_spas_plastic) but there is no techset for surface 0
xmodel:wm_t5_spas12
weapon:t5_spas12
csv:zone_source/zm_house.zone
^1The model (wm_t5_spas12) uses material (mtl_t5_weapon_spas) but there is no techset for surface 1
xmodel:wm_t5_spas12
weapon:t5_spas12
csv:zone_source/zm_house.zone
done: 2m15.52s
Linking "en_zm_house" (usermaps\zm_house stable 3421953 v593):
"C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\sound\snd_convert.exe" pc usermaps\zm_house usermaps\zm_house zone_source usermaps\zm_house english zm_house
ERROR: c:\program files (x86)\steam\steamapps\common\call of duty black ops iii\share\raw\sound\aliases\bhb_sounds.csv
ERROR: no files for filespec: zmb\zmb_blops\evt\zombie_cosmodrome\gersh\gersh_teleport.wav
ERROR: no files for filespec: zmb\zmb_blops\evt\zombie_cosmodrome\gersh\gersh_teleport_out.wav
processing...
"C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\sound\snd_convert.exe" pc usermaps\zm_house usermaps\zm_house zone_source usermaps\zm_house english zm_house
ERROR: c:\program files (x86)\steam\steamapps\common\call of duty black ops iii\share\raw\sound\aliases\bhb_sounds.csv
ERROR: no files for filespec: zmb\zmb_blops\evt\zombie_cosmodrome\gersh\gersh_teleport.wav
ERROR: no files for filespec: zmb\zmb_blops\evt\zombie_cosmodrome\gersh\gersh_teleport_out.wav
done: 0m6.40s
Harry Bo21:
3 missing sounds, likely causing you aliases not to work <- clearly this
multiple missing materials for the t5_spaz
a material in your camo table that shouldnt be there too
a missing animation for the gersh device
TheJuk46:
3 missing sounds, likely causing you aliases not to work <- clearly this
multiple missing materials for the t5_spaz
a material in your camo table that shouldnt be there too
a missing animation for the gersh device
thank you :)