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Is it possible to make the player a 2 hit kill?

Game Modding | Call of Duty: Black Ops 3 | Scripting


Chroma:

If so, does anyone have a script to do it, or know how to do it?


FrostIceforge:

From an old thread:

zombie_utility::set_zombie_var( "player_base_health",     77 );

77 is apparently the base player health in BO3, and 50 makes it 2 hit down. Put this in your GSC under the function main and see how it goes. Lmk if it gets you errors.


Chroma:

From an old thread:

zombie_utility::set_zombie_var( "player_base_health",     77 );

77 is apparently the base player health in BO3, and 50 makes it 2 hit down. Put this in your GSC under the function main and see how it goes. Lmk if it gets you errors.

Does this mean that I could put it to like, 30 to make one hit take it to red screen, then second to down the player? It's an idea I've had to a horror themed map I'm working on.


FrostIceforge:

Does this mean that I could put it to like, 30 to make one hit take it to red screen, then second to down the player? It's an idea I've had to a horror themed map I'm working on.

Might as well mess around with it and see what different numbers feel like. afaik 30 is 1 hit down and 40 might be what you're looking for. Haven't test it myself.


KillJoy:

the player start health is 100
each zombie hit is 45 damage