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Random Mystery Box Location?

Game Modding | Call of Duty: Black Ops 3 | Radiant


Chroma:

I've got 2 sets of prefabs, Andy King's, and another I can't find now (A set of 10 boxes), but they both need the start location in the map to work. No boxes show up if I don't add it. How do I fix this?


dakh:

In your map's gsc main function

level.random_pandora_box_start = true;


Set the KVP of script_struct to start_exclude - 1 for boxes that do not appear randomly.


Chroma:

In your map's gsc main function
level.random_pandora_box_start = true;


Set the KVP of script_struct to start_exclude - 1 for boxes that do not appear randomly.

Do I still need to use box_start with this?


dakh:

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Do I still need to use box_start with this?

Yes i need
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Chroma:

The box always appears at box_01