Game Modding | Call of Duty: Black Ops 3 | Scripting
Dilly:
the files are in xanim_export/black_ops_3/mech
there is more error but to big to post
thanks for any help :)
^1ERROR: xanim asset ai_zm_dlc5_zombie_blackhole_death_v1 has no XANIM_BIN file specified or doesn't exist.
xanim:ai_zm_dlc5_zombie_blackhole_death_v1
animmappingtable:zm_genesis_zombie.ai_am
aitype:spawner_zm_usermap_zombie
col_map:maps/zm/zm_mech.d3dbsp
^1ERROR: "zm_genesis_zombie.ai_am": xanim "ai_zm_dlc5_zombie_blackhole_death_v1" used by alias "anim_zombie_blackhole_death" in "zm_genesis_zombie.ai_am" is being used in the animation selector table "black_hole_bomb_death@zombie" in "zm_genesis_zombie.ai_ast" which requires "delta" type animations.
Magicman:
the files are in xanim_export/black_ops_3/mech
there is more error but to big to post
thanks for any help :)
^1ERROR: xanim asset ai_zm_dlc5_zombie_blackhole_death_v1 has no XANIM_BIN file specified or doesn't exist.
xanim:ai_zm_dlc5_zombie_blackhole_death_v1
animmappingtable:zm_genesis_zombie.ai_am
aitype:spawner_zm_usermap_zombie
col_map:maps/zm/zm_mech.d3dbsp
^1ERROR: "zm_genesis_zombie.ai_am": xanim "ai_zm_dlc5_zombie_blackhole_death_v1" used by alias "anim_zombie_blackhole_death" in "zm_genesis_zombie.ai_am" is being used in the animation selector table "black_hole_bomb_death@zombie" in "zm_genesis_zombie.ai_ast" which requires "delta" type animations.
Dilly:
currently having the same issue
Harry Bo21:
which requires "delta" type animations.
just find the anim in ape and change that?
Dilly:
which requires "delta" type animations.
just find the anim in ape and change that?