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mechz

Game Modding | Call of Duty: Black Ops 3 | Scripting


Dilly:

the files are in xanim_export/black_ops_3/mech

there is more error but to big to post

thanks for any help :)


^1ERROR: xanim asset ai_zm_dlc5_zombie_blackhole_death_v1 has no XANIM_BIN file specified or doesn't exist.


xanim:ai_zm_dlc5_zombie_blackhole_death_v1


animmappingtable:zm_genesis_zombie.ai_am


aitype:spawner_zm_usermap_zombie


col_map:maps/zm/zm_mech.d3dbsp



^1ERROR: "zm_genesis_zombie.ai_am": xanim "ai_zm_dlc5_zombie_blackhole_death_v1" used by alias "anim_zombie_blackhole_death" in "zm_genesis_zombie.ai_am" is being used in the animation selector table "black_hole_bomb_death@zombie" in "zm_genesis_zombie.ai_ast" which requires "delta" type animations.


Magicman:

the files are in xanim_export/black_ops_3/mech

there is more error but to big to post

thanks for any help :)


^1ERROR: xanim asset ai_zm_dlc5_zombie_blackhole_death_v1 has no XANIM_BIN file specified or doesn't exist.


xanim:ai_zm_dlc5_zombie_blackhole_death_v1


animmappingtable:zm_genesis_zombie.ai_am


aitype:spawner_zm_usermap_zombie


col_map:maps/zm/zm_mech.d3dbsp



^1ERROR: "zm_genesis_zombie.ai_am": xanim "ai_zm_dlc5_zombie_blackhole_death_v1" used by alias "anim_zombie_blackhole_death" in "zm_genesis_zombie.ai_am" is being used in the animation selector table "black_hole_bomb_death@zombie" in "zm_genesis_zombie.ai_ast" which requires "delta" type animations.


currently having the same issue


Dilly:

currently having the same issue

I'm going to try again at the weekend and go through it all


Harry Bo21:

which requires "delta" type animations.

just find the anim in ape and change that?


Dilly:

which requires "delta" type animations.

just find the anim in ape and change that?

No probz, I will try this later on thanks