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Map crashes with GSC error. Can’t figure out what the problem is.

Game Modding | Call of Duty: Black Ops 3 | General Discussion


Kenny:

heyoo,

So i worked on a map. It worked with all scripts / custom weapons etc. that are in my map until i added HB21's nova crawler and made 1 or 2 pretty small changes on my gsc/csc files but im not exactly sure now what i changed.
I installed all necessary packs and followed exactly the instructions on how to add the nova crawlers so maybe it has nothing to do with it.
However, when i link and compile the map WITH nova crawlers then i run into said gsc error and the game crashes right at the start with:

Error linking script 'scripts/zm/zm_snow.gsc'


There are btw no errors when i link the map.
when i link and compile the map WITHOUT the nova crawlers i run into an infinite loading/blackscreen where my fps counter is stuck and nothing happens.
^ this leads me to believe that it has nothing to do with the nova crawlers but it was the last thing i added so i dont know 🤷‍♂️

How i added the nova crawlers:
- i installed HB21 Fx pack, shellshock pack, anim pack (i didnt follow the instructions inside the anim pack i just copied over the files, just like Hb21 wrote in his thread) and finally the nova crawlers (yes the scripts are placed inside scripts/zm).
- added this to my gsc under staminup:
#using scripts\zm\_zm_ai_quad;

- added this to my csc under staminup:
#using scripts\zm\_zm_ai_quad;

- added this to my zone:
scriptparsetree,scripts/zm/_zm_ai_quad.gsc

scriptparsetree,scripts/zm/_zm_ai_quad.csc


i removed the nova crawlers for testing by just commenting out the ai quad lines inside the scripts and zone file.

It's absolutely possible that i made a mistake somewhere but i can't figure out what exactly could be wrong.

GSC: https://pastebin.com/R8TpUvYM
CSC: https://pastebin.com/2VMnpKrw
ZONE: https://pastebin.com/rH9uFCEe

I really hope someone has an idea what could be wrong because the map is almost done and this is the one thing that stops me from continuing.

Thanks for any help!


MyNameIsNobody:

I could be wrong but you have

level.dog_rounds_allowed = false;

I have always used
//disable dogs
    level.dog_rounds_allowed = 0;

But maybe they are interchangeable? Anyways try how I have it and see if it makes a difference.


Kenny:

Anyways try how I have it and see if it makes a difference.


The map has worked before with this parameter and i just checked another map that i've released and is working and it's also using
level.dog_rounds_allowed = false;
.


MyNameIsNobody:

Makes sense they would both work, just wasn't sure


Kenny:

after experimenting around a bit changing stuff and linking the map 20 times i got to the point where my map works and launches if i comment out the nova crawlers from the gsc/csc/zone.
now i need to find out why i still get a gsc linking error whenever i try to launch the map with nova crawlers enabled. i went through all instructions, did them again, checked if i have indeed downloaded and copied all files correctly but i can't find any mistakes.


Kenny:

yea ok damn my bad, i finally found the problem. i mixed up the prefabs and accidentally placed a spawner instead of the actor 🤦‍♂️