Game Modding | Call of Duty: Black Ops 3 | General Discussion
Kenny:
heyoo,
So i worked on a map. It worked with all scripts / custom weapons etc. that are in my map until i added HB21's nova crawler and made 1 or 2 pretty small changes on my gsc/csc files but im not exactly sure now what i changed.
I installed all necessary packs and followed exactly the instructions on how to add the nova crawlers so maybe it has nothing to do with it.
However, when i link and compile the map WITH nova crawlers then i run into said gsc error and the game crashes right at the start with:
Error linking script 'scripts/zm/zm_snow.gsc'
#using scripts\zm\_zm_ai_quad;
#using scripts\zm\_zm_ai_quad;
scriptparsetree,scripts/zm/_zm_ai_quad.gsc
scriptparsetree,scripts/zm/_zm_ai_quad.csc
MyNameIsNobody:
I could be wrong but you have
I have always used
But maybe they are interchangeable? Anyways try how I have it and see if it makes a difference.
Kenny:
Anyways try how I have it and see if it makes a difference.
level.dog_rounds_allowed = false;.
MyNameIsNobody:
Makes sense they would both work, just wasn't sure
Kenny:
after experimenting around a bit changing stuff and linking the map 20 times i got to the point where my map works and launches if i comment out the nova crawlers from the gsc/csc/zone.
now i need to find out why i still get a gsc linking error whenever i try to launch the map with nova crawlers enabled. i went through all instructions, did them again, checked if i have indeed downloaded and copied all files correctly but i can't find any mistakes.
Kenny:
yea ok damn my bad, i finally found the problem. i mixed up the prefabs and accidentally placed a spawner instead of the actor 🤦♂️