Modme Forums

Fixing Problem with Symbo/Harrybo Attackable

Game Modding | Call of Duty: Black Ops 3 | Scripting


tbusk:

I could use some help!


I placed the attackable in my map and followed all other instructions. I get this error while compiling and linking:

UNRECOVERABLE ERROR:

^1SCRIPT ERROR: No generated data for 'scripts/zm/symbo_harrybo_attackable.gsc'

ERR(0) scripts/zm/symbo_harrybo_attackable.gsc (156,34) in "__init__()" : syntax error, unexpected TOKEN_EQUALS, expecting TOKEN_LEFT_PAREN : spawn_extra_zomb =

Linker will now terminate.

********************************************************************************


An0Ther:

Hello ! Hope your still working on your map. I have the Fix for your problem.

#1 - Navigate in your "mapname" folder then go in "scripts" > "zm" and open "symbo_harrybo_attackable.gsc" with notepad( Be sure to open the .GSC and NOT the .GSH )

#2 - Search for the line "spawn_extra_zomb = struct_attackable.script_friendname;" ( Without Quotes ) by pressing CTRL + F

( If your using NotePad ++ or SublimeText you reach the line 156 )

You now see these lines ( Line 156 + 157 )


if(isdefined(struct_attackable.script_friendname)
spawn_extra_zomb = struct_attackable.script_friendname;


#3 - Add at the end of the first line one )

So now instead of this
if(isdefined(struct_attackable.script_friendname)

You have this
if(isdefined(struct_attackable.script_friendname))

#4 - Save and compile