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Zombies won’t spawn after round 6

Game Modding | Call of Duty: Black Ops 3 | Radiant


jette:

So, I just started using Radiant and I noticed that after round 6 zombies stop spawning in my map... Is there anything I can do? I'm pretty sure my kvps are ok so i've no idea how to fix it.

The map is a one room challenge with a straight hallway and one window only


kikail:

You have to copy and past "Call of Duty Black Ops III\share\raw\scripts\zm\zm_usermap.gsc" in "Call of Duty Black Ops III\usermaps\zm_YOURMAP\scripts\zm" , now search "DEFAULT(level.dog_rounds_allowed,1);" in function main() and change the 1 to 0 ; now open the gsc of your map and past this "#using scripts\zm\zm_usermap;" under "#using scripts\shared\util_shared;" , and now past this "scriptparsetree,scripts/zm/zm_usermap.gsc" in "Call of Duty Black Ops III\usermaps\zm_maptest\zone_source\zm_YOURMAP" ,


Magicman:

So, I just started using Radiant and I noticed that after round 6 zombies stop spawning in my map... Is there anything I can do? I'm pretty sure my kvps are ok so i've no idea how to fix it.

The map is a one room challenge with a straight hallway and one window only


Add or disable dogs