Game Modding | Call of Duty: Black Ops 3 | Radiant
ModmeBot:
Thread By: Frost Iceforge
I get this error when I compile my map:
And it adds the error text to my clipboard and asks if I want to ignore it or abort compile. My map still runs when I ignore it, but I get frame drops.
EDIT:
Turns out frame drops were caused by something else. Now this error persists with no visible issues.
ModmeBot:
Reply By: mathfag
FrostI get this error when I compile my map:
And it adds the error text to my clipboard and asks if I want to ignore it or abort compile. My map still runs when I ignore it, but I get frame drops.
EDIT:
Turns out frame drops were caused by something else. Now this error persists with no visible issues.
You have 2 patches in eachother. For example if you have a cone, and a cylinder in it, but not touching the cone it will give you this error
ModmeBot:
Reply By: Fil he Modder
it is most likely a model causing the problem, in my case it was a german soldier model edited in the pose manipulator, after i removed him, the map compiled and ran no problem, try checking the most recent models
xReaction:
For anyone thats getting this error in the future, your skybox is most likely too small and geo is inside it. I fixed it by just making the skybox bigger (the bottom of it too) :)