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How i can remove the “points” shooting/killing zombies?

Game Modding | Call of Duty: Black Ops 3 | Scripting


eDeK:

How i can remove the "points" shooting/killing zombies?.
I tried using:

#using scripts\zm\_zm;
zombie_utility::set_zombie_var( "zombie_score_kill_4player",         0 );        // Individual Points for a zombie kill in a 4 player game
zombie_utility::set_zombie_var( "zombie_score_kill_3player",        0 );        // Individual Points for a zombie kill in a 3 player game
zombie_utility::set_zombie_var( "zombie_score_kill_2player",        0 );        // Individual Points for a zombie kill in a 2 player game
zombie_utility::set_zombie_var( "zombie_score_kill_1player",        0 );        // Individual Points for a zombie kill in a 1 player game
zombie_utility::set_zombie_var( "zombie_score_damage_normal",        0 );        // points gained for a hit with a non-automatic weapon
zombie_utility::set_zombie_var( "zombie_score_damage_light",        0 );        // points gained for a hit with an automatic weapon
zombie_utility::set_zombie_var( "zombie_score_bonus_melee",         0 );        // Bonus points for a melee kill
zombie_utility::set_zombie_var( "zombie_score_bonus_head",             0 );        // Bonus points for a head shot kill
zombie_utility::set_zombie_var( "zombie_score_bonus_neck",             0 );        // Bonus points for a neck shot kill
zombie_utility::set_zombie_var( "zombie_score_bonus_torso",         0 );        // Bonus points for a torso shot kill
zombie_utility::set_zombie_var( "zombie_score_bonus_burn",             0 );        // Bonus points for a burn kill
zombie_utility::set_zombie_var( "zombie_flame_dmg_point_delay",        0 );
But dont work, any idea?
Thanks.


Spiki:

spawner::add_archetype_spawn_function("zombie", &name);

function name()
{
zombie = self;
zombie.no_damage_points = 1;
zombie.deathpoints_already_given = 1;

}


eDeK:

Work perfect, thanks, i need the remove only the "headshot bonus points".