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Teleporting all players to structs

Game Modding | Call of Duty: Black Ops 3 | Scripting


blink-420:

How would I go about teleporting all players to four structs once a trigger is activated? I've tried using SetOrigin for the player but that wouldn't teleport every player in the match. any help appreciated!!


Spiki:

foreach(player in GetPlayers())
player setOrigin((x,y,z))


blink-420:

foreach(player in GetPlayers())
player setOrigin((x,y,z))


thank you! Wouldn't that spawn all players in the same spot and cause issues? How would I spawn them on four different structs?