Game Modding | Call of Duty: Black Ops 3 | Radiant
No ツ:
Crash when i try to open a map in radiant:
After hitting 'no':
PA
No ツ:
I dont know why it says PA at the bottom, I wrote
"Any help is appreciated. Opening other maps work fine."
RaGe-74:
The map is corrupt, try opening it as a prefab instead. Short of that go into \Call of Duty Black Ops III\radiant\autosave_backup and pick an older autosave
No ツ:
The map is corrupt, try opening it as a prefab instead. Short of that go into \Call of Duty Black Ops III\radiant\autosave_backup and pick an older autosave
RaGe-74:
Thanks. When i load the map into bo3 its a newer version (i havent compiled it with the backup yet). Is there any way i could "reverse compile" that version of the map? Thanks again.
Magicman:
You'll have to manually open it in wordpad\notepad++ and copy the contents into a "old" map type (excluding the header info) then save. If you're lucky, it'll work. As for reverse compiling a compiled bo3 map ? Nope. you're out of luck there. Scob intentionally did not support ripping of custom maps in bo3.
RaGe-74:
What exactly do you mean? "Copy the contents into an old map type?" How do you do that? Thanks!