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VEGA crashes on certain animation exports

Game Asset Reversing | 3D Models & Animations

Major Cooke:

In the most recent updates to Doom Eternal, some example animations will not export - instead, VEGA just crashes, such as these.


Can confirm, this issue is present for animations from the DLCs enemies. You can see this crash result from trying to export animations used by Blood Maykrs, Spirits (AKA Summoners), Armored Barons, Chaingunners, and even The Dark Lord. The models themselves can be exported with their rigging, but the animations will crash the program.


This issue has been resolved: