Modme Forums

Use a trigger multiple to hide from zombies?

Game Modding | Call of Duty: Black Ops 3 | Scripting


bubba443:

I want to use a trigger multiple to act as a volume where zombies cannot see me. Does anyone have the code for this?


KillJoy:

aiGuy SetIgnoreEnt( player, true );


bubba443:

How exactly does this work? Do I need to have a certain targetname for the trigger multiple? Also, where does that code go?