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Game Modding | Call of Duty: Black Ops 3 | Scripting
eDeK:
Im trying to spawn a model in a point but with the "angles" of the NavMesh.Probably i need use this... CheckNavMeshDirection or... GetNavMeshFaceNormal Maybe something like this, idk. pos = CheckNavMeshDirection( self.origin, AnglesToForward( self.angles ), 90, 20 ); t_model = util::spawn_model( "my_model", self.origin ); t_model.angles = pos.angles;
CheckNavMeshDirection
GetNavMeshFaceNormal
pos = CheckNavMeshDirection( self.origin, AnglesToForward( self.angles ), 90, 20 ); t_model = util::spawn_model( "my_model", self.origin ); t_model.angles = pos.angles;