Game Modding | Call of Duty: Black Ops 3 | Scripting
Cosmo Wishbone:
Hello, I’m currently working on a weapon mod for the stock maps of bo3 and I got all of it together and are just about finished. However, I’ve ran into an issue where the sound effects for the weapons aren’t working on the maps. I feel like I’ve tried everything. I’ve tested the weapons on my custom test map and they work perfectly, but when I use the weapon on the Giant, everything works fine EXCEPT the sounds. I’m probably just missing something really obvious. Thanks!
Harry Bo21:
Hello, I’m currently working on a weapon mod for the stock maps of bo3 and I got all of it together and are just about finished. However, I’ve ran into an issue where the sound effects for the weapons aren’t working on the maps. I feel like I’ve tried everything. I’ve tested the weapons on my custom test map and they work perfectly, but when I use the weapon on the Giant, everything works fine EXCEPT the sounds. I’m probably just missing something really obvious. Thanks!you need to copy the sound folder from a map
Cosmo Wishbone:
you need to copy the sound folder from a map
Rename it zm_mod as it’ll have the maps name “eg zm_giant.scz”
And add sound,zm_mod to your zone
The sound folder doesn’t exist by default in a mod and without the line in zone it won’t even try to build your sounds so you had to have skipped that step so ofc you have no sounds
Cosmo Wishbone:
Or do I go to the root folder of bo3?
Harry Bo21:
Or do I go to the root folder of bo3?I didn’t say rip a map
Cosmo Wishbone:
I didn’t say rip a map
Make a map
In mod tools
Then copy the sound folder out of it - that’s what’s missing
Harry Bo21:
I see. Then I would use that sound folder for the weapon mod?copy it from the map to your mod, and follow the instructions I gave - then yes, it will work