Modme Forums
Menu:

No sound for my weapon ports

Game Modding | Call of Duty: Black Ops 3 | Scripting


Cosmo Wishbone:

Hello, I’m currently working on a weapon mod for the stock maps of bo3 and I got all of it together and are just about finished. However, I’ve ran into an issue where the sound effects for the weapons aren’t working on the maps. I feel like I’ve tried everything. I’ve tested the weapons on my custom test map and they work perfectly, but when I use the weapon on the Giant, everything works fine EXCEPT the sounds. I’m probably just missing something really obvious. Thanks!


Harry Bo21:

Hello, I’m currently working on a weapon mod for the stock maps of bo3 and I got all of it together and are just about finished. However, I’ve ran into an issue where the sound effects for the weapons aren’t working on the maps. I feel like I’ve tried everything. I’ve tested the weapons on my custom test map and they work perfectly, but when I use the weapon on the Giant, everything works fine EXCEPT the sounds. I’m probably just missing something really obvious. Thanks!
you need to copy the sound folder from a map

Rename it zm_mod as it’ll have the maps name “eg zm_giant.scz”

And add sound,zm_mod to your zone

The sound folder doesn’t exist by default in a mod and without the line in zone it won’t even try to build your sounds so you had to have skipped that step so ofc you have no sounds


Cosmo Wishbone:

you need to copy the sound folder from a map

Rename it zm_mod as it’ll have the maps name “eg zm_giant.scz”

And add sound,zm_mod to your zone

The sound folder doesn’t exist by default in a mod and without the line in zone it won’t even try to build your sounds so you had to have skipped that step so ofc you have no sounds

Use hydra correct? I have the zm_factory.all, zm_factory_patch.all and zm_factory.en. Are these the folders I need?


Cosmo Wishbone:

Or do I go to the root folder of bo3?


Harry Bo21:

Or do I go to the root folder of bo3?
I didn’t say rip a map

Make a map

In mod tools

Then copy the sound folder out of it - that’s what’s missing


Cosmo Wishbone:

I didn’t say rip a map

Make a map

In mod tools

Then copy the sound folder out of it - that’s what’s missing

I see. Then I would use that sound folder for the weapon mod?


Harry Bo21:

I see. Then I would use that sound folder for the weapon mod?
copy it from the map to your mod, and follow the instructions I gave - then yes, it will work

Call the map zm_changeme
Go to blackops3/usermaps/zm_changeme
Get the sound folder
Copy it to your mods folder in zm
- and anywhere you see that in the files in the sound folder - or as the name of any files in the sound folder - change it to zm_mod


Or if it allows, just call the map zm_mod - copy paste the folder - done


And add to your zm_mod zone - sound,zm_mod