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Game Modding | Call of Duty: Black Ops 3 | Scripting
eDeK:
WTF is this error?First: Consider increasing this pool size. ... And later: ( 0 == oustanding ) Allocator < struct Gfx::VolumedecalInstr, 4096 > has oustanding allocators. This indicates a static de init problem ... Some struct? or volume decal?
Consider increasing this pool size. ...
( 0 == oustanding ) Allocator < struct Gfx::VolumedecalInstr, 4096 > has oustanding allocators. This indicates a static de init problem ...