Game Modding | Call of Duty: Black Ops 3 | Radiant
ModmeBot:
Thread By: John31
Can Some Help With Adding Origins mud Like To My map So when u walk on a brush it slows you down
ModmeBot:
Reply By: Abnormal202
Try this function I just made. Stick this in bottom of your GSC:
function mud()
{
level.move_rate = 0.8; //rate a which player in mud moves. 1 is default speed.
trigs = GetEntArray("mud_trig","targetname");
for(i=0;i<trigs.size;i++) {="" trigs[i]="" thread="" slow_player();="" }="" }="" function="" slow_player()="" {="" foreach(player="" in="" level.players)="" {="" while(1)="" {="" if(="" player="" istouching(self))="" {="" player="" asmsetanimationrate(level.move_rate);="" player="" setmovespeedscale(level.move_rate);="" player.slowed="true;" }="" else="" if(="" (player="" istouching(self))="=" false="" &&="" player.slowed="=" true)="" {="" player="" asmsetanimationrate(1);="" player="" setmovespeedscale(1);="" player.slowed="false;" }="" wait(0.05);="" }="" }=""></trigs.size;i++)>
thread mud();
I haven't tested this yet, so tell me if it works.