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Dynamic brushmodel collide with player

Game Modding | Call of Duty: Black Ops 3 | Radiant


ModmeBot:

Thread By: mathfag
How does one make a dyn_brushmodel collide with entities. I want to make a breakable wall and I'm too lazy to script, ergo dyn_brushmodel.


ModmeBot:

Reply By: ZombieBinge

mathfag
How does one make a dyn_brushmodel collide with entities. I want to make a breakable wall and I'm too lazy to script, ergo dyn_brushmodel.

I did something similar to this. Just use nsz shootable door script and make it explosive damage only. just make a script_brushmodel clip and add the corresponding kvps from nsz's script.