Game Modding | Call of Duty: Black Ops 3 | Radiant
ModmeBot:
Thread By: AnthonyCH
Hello. So I want to play on my custom map, when i finish to link/light/compile my map, there is this error message :
^3Found 1 bad bulletmeshes, dumped to D:\Jeux\game-steam\steamapps\common\Call of Duty Black Ops III\/usermaps\zm_piercebrosselane/zone_source/all/assetinfo/zm_piercebrosselane_bulletreport.csv file.
i've add these mods in my map :
-M1 Garand
-MG42
-Witcher 3 models
-Zombie in spaceland models
So as you can see, i can't play on my custom map.
Can you help me, please? Thank you ;)
ModmeBot:
Reply By: mathfag
Bad bulletmeshes are not stoping you from playing your map. You will have many in your map and they don't cause problems as far as I know.
ModmeBot:
Reply By: AnthonyCH
mathfag
Bad bulletmeshes are not stoping you from playing your map. You will have many in your map and they don't cause problems as far as I know.
ModmeBot:
Reply By: Scorpiolo
AnthonyCH
mathfag Bad bulletmeshes are not stoping you from playing your map. You will have many in your map and they don't cause problems as far as I know. Okey, so here's my full error list : Linking "zm_piercebrosselane" (usermaps\zm_piercebrosselane stable 2668579 v593): processing... ^3WARNING: "zmcore_bgb_machine" is not a valid zbarrier zbarrier:zmcore_bgb_machine col_map:maps/zm/zm_piercebrosselane.d3dbsp ^1ERROR: unable to load file 'sound/zone//zm_piercebrosselane.all.alias.sz' csv:zone_source/zm_piercebrosselane.zone ^1ERROR: sound aliases failed to load csv:zone_source/zm_piercebrosselane.zone ^3Found 1 bad bulletmeshes, dumped to D:\Jeux\game-steam\steamapps\common\Call of Duty Black Ops III\/usermaps\zm_piercebrosselane/zone_source/all/assetinfo/zm_piercebrosselane_bulletreport.csv file. done: 1m8.08s Linking "en_zm_piercebrosselane" (usermaps\zm_piercebrosselane stable 2668579 v593): processing... ^1ERROR: unable to load file 'sound/zone//zm_piercebrosselane.english.alias.sz' csv:zone_source/loc/zm_piercebrosselane.zone ^1ERROR: sound aliases failed to load csv:zone_source/loc/zm_piercebrosselane.zone done: 0m2.94s ["D:\Jeux\game-steam\steamapps\common\Call of Duty Black Ops III\bin\linker_modtools.exe" -language english -modsource -spawnedchild -localized zm_piercebrosselane]
ModmeBot:
Reply By: AnthonyCH
Scorpiolo
AnthonyCH mathfag Bad bulletmeshes are not stoping you from playing your map. You will have many in your map and they don't cause problems as far as I know. Okey, so here's my full error list : Linking "zm_piercebrosselane" (usermaps\zm_piercebrosselane stable 2668579 v593): processing... ^3WARNING: "zmcore_bgb_machine" is not a valid zbarrier zbarrier:zmcore_bgb_machine col_map:maps/zm/zm_piercebrosselane.d3dbsp ^1ERROR: unable to load file 'sound/zone//zm_piercebrosselane.all.alias.sz' csv:zone_source/zm_piercebrosselane.zone ^1ERROR: sound aliases failed to load csv:zone_source/zm_piercebrosselane.zone ^3Found 1 bad bulletmeshes, dumped to D:\Jeux\game-steam\steamapps\common\Call of Duty Black Ops III\/usermaps\zm_piercebrosselane/zone_source/all/assetinfo/zm_piercebrosselane_bulletreport.csv file. done: 1m8.08s Linking "en_zm_piercebrosselane" (usermaps\zm_piercebrosselane stable 2668579 v593): processing... ^1ERROR: unable to load file 'sound/zone//zm_piercebrosselane.english.alias.sz' csv:zone_source/loc/zm_piercebrosselane.zone ^1ERROR: sound aliases failed to load csv:zone_source/loc/zm_piercebrosselane.zone done: 0m2.94s ["D:\Jeux\game-steam\steamapps\common\Call of Duty Black Ops III\bin\linker_modtools.exe" -language english -modsource -spawnedchild -localized zm_piercebrosselane] That's fine all seem normal, does the map not work when you try to run, they shouldn't stop you playing
ModmeBot:
Reply By: Scorpiolo
AnthonyCH
Scorpiolo AnthonyCH mathfag Bad bulletmeshes are not stoping you from playing your map. You will have many in your map and they don't cause problems as far as I know. Okey, so here's my full error list : Linking "zm_piercebrosselane" (usermaps\zm_piercebrosselane stable 2668579 v593): processing... ^3WARNING: "zmcore_bgb_machine" is not a valid zbarrier zbarrier:zmcore_bgb_machine col_map:maps/zm/zm_piercebrosselane.d3dbsp ^1ERROR: unable to load file 'sound/zone//zm_piercebrosselane.all.alias.sz' csv:zone_source/zm_piercebrosselane.zone ^1ERROR: sound aliases failed to load csv:zone_source/zm_piercebrosselane.zone ^3Found 1 bad bulletmeshes, dumped to D:\Jeux\game-steam\steamapps\common\Call of Duty Black Ops III\/usermaps\zm_piercebrosselane/zone_source/all/assetinfo/zm_piercebrosselane_bulletreport.csv file. done: 1m8.08s Linking "en_zm_piercebrosselane" (usermaps\zm_piercebrosselane stable 2668579 v593): processing... ^1ERROR: unable to load file 'sound/zone//zm_piercebrosselane.english.alias.sz' csv:zone_source/loc/zm_piercebrosselane.zone ^1ERROR: sound aliases failed to load csv:zone_source/loc/zm_piercebrosselane.zone done: 0m2.94s ["D:\Jeux\game-steam\steamapps\common\Call of Duty Black Ops III\bin\linker_modtools.exe" -language english -modsource -spawnedchild -localized zm_piercebrosselane] That's fine all seem normal, does the map not work when you try to run, they shouldn't stop you playing When I "Run" the map, I fall immediactly in the zombie's loading forest and above in the right in my screen it says "Mod loaded piercebrosselane" (This is my map name)
ModmeBot:
Reply By: AnthonyCH
Scorpiolo
AnthonyCH Scorpiolo AnthonyCH mathfag Bad bulletmeshes are not stoping you from playing your map. You will have many in your map and they don't cause problems as far as I know. Okey, so here's my full error list : Linking "zm_piercebrosselane" (usermaps\zm_piercebrosselane stable 2668579 v593): processing... ^3WARNING: "zmcore_bgb_machine" is not a valid zbarrier zbarrier:zmcore_bgb_machine col_map:maps/zm/zm_piercebrosselane.d3dbsp ^1ERROR: unable to load file 'sound/zone//zm_piercebrosselane.all.alias.sz' csv:zone_source/zm_piercebrosselane.zone ^1ERROR: sound aliases failed to load csv:zone_source/zm_piercebrosselane.zone ^3Found 1 bad bulletmeshes, dumped to D:\Jeux\game-steam\steamapps\common\Call of Duty Black Ops III\/usermaps\zm_piercebrosselane/zone_source/all/assetinfo/zm_piercebrosselane_bulletreport.csv file. done: 1m8.08s Linking "en_zm_piercebrosselane" (usermaps\zm_piercebrosselane stable 2668579 v593): processing... ^1ERROR: unable to load file 'sound/zone//zm_piercebrosselane.english.alias.sz' csv:zone_source/loc/zm_piercebrosselane.zone ^1ERROR: sound aliases failed to load csv:zone_source/loc/zm_piercebrosselane.zone done: 0m2.94s ["D:\Jeux\game-steam\steamapps\common\Call of Duty Black Ops III\bin\linker_modtools.exe" -language english -modsource -spawnedchild -localized zm_piercebrosselane] That's fine all seem normal, does the map not work when you try to run, they shouldn't stop you playing When I "Run" the map, I fall immediactly in the zombie's loading forest and above in the right in my screen it says "Mod loaded piercebrosselane" (This is my map name) Do you also have a box ticked for a mod you have in your launcher?
ModmeBot:
Reply By: AnthonyCH
Please can someone help me ? :'(
ModmeBot:
Reply By: The Black Death
AnthonyCH
Please can someone help me ? :'(
ModmeBot:
Reply By: AnthonyCH
Ok so I didn't found that. So... well i delete my map :/
Thanks for your help anw !