Game Modding | Call of Duty: Black Ops 3 | Radiant
ModmeBot:
Thread By: mathfag
I've been trying to add multiple electric traps to my map and I changed the KVP's to "trap_b" like the traps on the giant but I get not available. I have scanned the scripts and I didn't find anything.
If anyone had this problem, please post the solution.
ModmeBot:
Reply By: mathfag
Scratch that. Looks like I just forgot to link the trigger with the structs. (target trap_b)
ModmeBot:
Reply By: mathfag
New problem:
How to make 1 switch activate 2 sets of zappers like on Verruct. Copying the prefab and removing the middle struct doesn't seem to work.