Game Modding | Call of Duty: Black Ops 3 | Radiant
ModmeBot:
Thread By: Erneld
I can't seem to play the "zm_giant" map that is provided in the mod tools. I had made a copy of it by "Save As" and naming it an existing mod map, so I could easily mod it. After trying to compile, I would get an error after rendering the lighting, and when I tried running the map, it would say that it couldn't read the fastfile. When I tried rendering the lighting (and altering nothing else) on the clean version of "zm_giant" and compiling, I would get the same error.
"Probe at -618.01 -1258.81 127.58 out of range. Color 3.35 0.40 0.00 exposure 0.01"
I wasn't able to run that map either. This is the clean base of the zombie map that 3arch provided, and I can't get it to work, but I've been able to get a test map I created to work no problem. I also got this error for probes #0 through #143:
"#0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Reflection cube maps missing from probe!
Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Probe missing X GI data.
Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Probe missing Y GI data.
Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Probe missing Z GI data.
Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Reflection cube maps missing from probe!
Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Probe missing X GI data.
Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Probe missing Y GI data.
Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Probe missing Z GI data."
This is strange, and pissing me off. Any help would be greatly appreciated.
ModmeBot:
Reply By: Slayinartz
well this is super old but you didnt compile the map, hence why you got the "couldnt read fastfile error", and building lighting is extremely taxing on potato pcs especially on the giant
and to mod it, you dont even need to compile it, just make a mod