Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: i3ick
Hi,
I'm trying to get jump pads to work in Bo3. I followed this tutorial for cod4 jump pads. But the script needs to be updated.
What I have now is
level thread jumper();
in main, and this
function jumper()
{
jumpx = GetEntArray("jump", "targetname");
glow = GetEntArray("glow", "targetname");
air1 = GetEntArray("air1", "targetname");
air2 = GetEntArray("air2", "targetname");
air3 = GetEntArray("air3", "targetname");
air4 = GetEntArray("air4", "targetname");
time = 1;
for(;;)
{
jumpx waittill ("trigger", player);
if (player IsTouching(jumpx))
{
//throw = player.origin + (100, 100, 0);
air = Spawn("script_model",(0,0,0));
air.origin = player.origin;
air.angles = player.angles;
air LinkTo(player);
air MoveTo (air1.origin, time);
wait (1);
air MoveTo (air2.origin, time);
wait (0.5);
air MoveTo (air3.origin, time);
wait (0.5);
air MoveTo (air4.origin, time);
wait (1);
player Unlink();
wait (1);
}
}
}
but nothing is happening. What am I doing wrong?
ModmeBot:
Reply By: DTZxPorter
We actually have a very talented member rewriting for Black Ops 3, it will be public.
ModmeBot:
Reply By: i3ick
DTZxPorterWe actually have a very talented member rewriting for Black Ops 3, it will be public.
ModmeBot:
Reply By: DTZxPorter
I'm saying from a point that that code needs almost a complete rewrite to properly function its way better to learn from example! :)