Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: natesmithzombies
ZCTxCHAOSx asked me to make this simple script so here it is: Navigate to your mapname.gsc. Example Location: A:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\usermaps\zm_mapname\scripts\zm\zm_mapname.gsc At the bottom of the mapname.gsc add:
You can change the value '75' to any number you like. 75 will give you round 1 sprinters. At the top of mapname.gsc find this:
and add this underneath it:
ModmeBot:
Reply By: Psh You know of a way to change the zombie sprinting animations? I want my tranzit sprinters back
ModmeBot:
Reply By: MinePro14 and how can i make it inside a trigger, you know, "press f to make zombies sprinters"
ModmeBot:
Reply By: natesmithzombies
MinePro14and how can i make it inside a trigger, you know, "press f to make zombies sprinters"
Follow the same instructions but replace the function with this:
Also add a trigger>use in your map with the KVPs: targetname - run_speed
ModmeBot:
Reply By: dkamasta how to use this in a mod instead of map?
I have a menu working (credit MAKECENTS da legend) but cant get vars to work with trigger
would be so nice to change speed and health of zombies, but cant get it to work.
//Mod edit: Please remember to embed your code, as this is stated in the rules.
ModmeBot:
Reply By: natesmithzombies
dkamastahow to use this in a mod instead of map?
I have a menu working (credit MAKECENTS da legend) but cant get vars to work with trigger
would be so nice to change speed and health of zombies, but cant get it to work.
Makecents is a talented guy lol. Modifying his code:
As far as health goes I would have to look into that a bit more, but that is out of the realm of this topic
ModmeBot:
Reply By: dkamasta
natesmithzombies
dkamastahow to use this in a mod instead of map?
I have a menu working (credit MAKECENTS da legend) but cant get vars to work with trigger
would be so nice to change speed and health of zombies, but cant get it to work.
Makecents is a talented guy lol. Modifying his code:
As far as health goes I would have to look into that a bit more, but that is out of the realm of this topic
Thnx I will try that!
I got health also now, its off topic but maybe helpfull for anyone else.
ModmeBot:
Reply By: DjackBy9 I feel that after 120 their speed no longer rises ? How to put them speed hack ?
thanks !
ModmeBot:
Reply By: natesmithzombies
DjackBy9I feel that after 120 their speed no longer rises ? How to put them speed hack ?
thanks !
The actual translation of their speed is not a function of the variable we are editing in this script. This variable controls the animation type to be either a walk, run, or sprint animation. Each animation then controls the speed at which the zombie is moving. Your only option would be to redo all of the zombie movement animations in maya and edit the "translate x" option in the animation window, then to redo them in APE
ModmeBot:
Reply By: MJPW
Ive followed this and it apears to give me the sprinters on round 2
ModmeBot:
Reply By: natesmithzombies
MJPW
Ive followed this and it apears to give me the sprinters on round 2
I found a check in the code that I had missed that forces the zombies to walkers on round one. I added a line of code to the OP, give it a try and report back if it now works on round 1.
ModmeBot:
Reply By: CalvinLarson
is there any way I could make the zombies faster than the player starting on right away or on like round 2 or 3. Thanks
ModmeBot:
Reply By: MJPW
natesmithzombies
MJPW
Ive followed this and it apears to give me the sprinters on round 2
I found a check in the code that I had missed that forces the zombies to walkers on round one. I added a line of code to the OP, give it a try and report back if it now works on round 1.
Yep! It works :)
ModmeBot:
Reply By: Ping998
Nate is there a way to increase hellhound health with this method?
The dogs in BO3 are SO weak, I would like to make them much stronger for my map?
ModmeBot:
Reply By: natesmithzombies
Ping998
Nate is there a way to increase hellhound health with this method?
The dogs in BO3 are SO weak, I would like to make them much stronger for my map?
controls the health of the dogs. You would need to force this in a while loop that is always running because this is a function of the dog round and changes in the dog gsc so no you would need to do a different method