Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: xikamuix
So im trying to get FX to spawn/play when player hits trigger.
Is what i tried myself to get it working.
ModmeBot:
Reply By: Yasser143
Is this suppose to be a tutorial or u need help with something?
ModmeBot:
Reply By: Exofile
Yasser143Is this suppose to be a tutorial or u need help with something?
ModmeBot:
Reply By: natesmithzombies
This code may not be exactly right because I am at work and cant test but this is will be enough to get you by:
At the top of your .gsc file you need to define the fx. Here is an example:
Then in your script you can do something like this:
You also need to add the fx to your mapname.zone file like so:
Like I said, its not exactly what you need but it should hopefully help you understand how I do scripted FX
ModmeBot:
Reply By: xikamuix
natesmithzombiesThis code may not be exactly right because I am at work and cant test but this is will be enough to get you by:
At the top of your .gsc file you need to define the fx. Here is an example:
ModmeBot:
Reply By: natesmithzombies
xikamuix
Also can i link that fx to play on script struck so i can easily change the position of the fx?
ModmeBot:
Reply By: xikamuix
I´am not even getting it to trigger...
ModmeBot:
Reply By: natesmithzombies
xikamuixI´am not even getting it to trigger...
ModmeBot:
Reply By: xikamuix
natesmithzombiesxikamuixI´am not even getting it to trigger...
Did you run that function
ModmeBot:
Reply By: natesmithzombies
xikamuixnatesmithzombiesxikamuixI´am not even getting it to trigger...
Did you run that function
yes.