ERROR: I:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\sound\aliases\gameovermusic.csv
ERROR: Missing required column DuckGroup
ModmeBot:
Reply By: dabomb48 Nevermind I was able to figure it out . So all I had to do was change the name of my original alias line to "mus_gameover_intro". This was my alias:
I'm a little confused as to what to do now, please could someone simplify for me, what do i name my song and what folder should i put it in? Do I have to edit 'User Aliases'? Thanks
ModmeBot:
Reply By: tbone-5
ProBeazt
I'm a little confused as to what to do now, please could someone simplify for me, what do i name my song and what folder should i put it in? Do I have to edit 'User Aliases'? Thanks
you edit user alias or whatever alias you have set up for your map, you just add that line in alias in that line there is a path/sound.wav you edit that to the folder name then the sound file name, so in sound assets you put say endgame in that folder you put the sound with any name you want for this say endmusic.wav in the alias line it should say endgame/endmusic.wav so it knows where to get the sound really easy.
ModmeBot:
Reply By: ProBeazt
Ok I did that, it has no errors but when i end the game it is completely silent?
ModmeBot:
Reply By: tbone-5
ProBeazt
Ok I did that, it has no errors but when i end the game it is completely silent?
did you use mus_gamever_intro as the first thing in the alias line? also did you make sure your sound file was in 48000?
ModmeBot:
Reply By: ProBeazt
Yep, I made sure of it, where he has ( music ) in the script, I've left it as it is but should i change it?
Also ("sound_alias"); is left like that. Should I change it?
ModmeBot:
Reply By: tbone-5
ProBeazt
Yep, I made sure of it, where he has ( music ) in the script, I've left it as it is but should i change it?
Also ("sound_alias"); is left like that. Should I change it?
you do not need a script at all just remove any script only use the alias 3arc already has the gameover music set up so you only need to change the sound.