I want to add zombie very sprinters. For Example the zombie run more than player. I use this script for make zoombies runers but not Very Sprinters:
functionnew_zombie_speed(){levelflag::wait_till("initial_blackscreen_passed");zombie_utility::set_zombie_var("zombie_move_speed_multiplier",500,false);// Multiply by the round number to give the base speed value. 0-40 = walk, 41-70 = run, 71+ = sprintzombie_utility::set_zombie_var("zombie_move_speed_multiplier_easy",500,false);// Multiply by the round number to give the base speed value. 0-40 = walk, 41-70 = run, 71+ = sprint}
Thanks for helping ;)
ReKleSs.
ModmeBot:
Reply By: natesmithzombies
// Paste the below in your mapname.gscfunctionincrease_zom_sprint_speed(){level.nsz_custom_zombie_speed_rate=1.25;// change this to any number where 1 is normal speed, 0.5 is half, and 2 is double speedif(!isDefined(level._zombie_custom_spawn_logic))level._zombie_custom_spawn_logic=[];level._zombie_custom_spawn_logic[level._zombie_custom_spawn_logic.size]=&change_zom_anim_rate;}functionchange_zom_anim_rate(){// iprintlnbold( "^2Increased Move Speed Scale" );rate=level.nsz_custom_zombie_speed_rate;selfASMSetAnimationRate(rate);while(1){if(isDefined(self.b_widows_wine_slow)&&self.b_widows_wine_slow){wait(0.1);continue;}elseselfASMSetAnimationRate(rate);wait(0.1);}}// add this in your function mainincrease_zom_sprint_speed();
ModmeBot:
Reply By: ReKleSs
natesmithzombies
// Paste the below in your mapname.gscfunctionincrease_zom_sprint_speed(){level.nsz_custom_zombie_speed_rate=1.25;// change this to any number where 1 is normal speed, 0.5 is half, and 2 is double speedif(!isDefined(level._zombie_custom_spawn_logic))level._zombie_custom_spawn_logic=[];level._zombie_custom_spawn_logic[level._zombie_custom_spawn_logic.size]=&change_zom_anim_rate;}functionchange_zom_anim_rate(){// iprintlnbold( "^2Increased Move Speed Scale" );rate=level.nsz_custom_zombie_speed_rate;selfASMSetAnimationRate(rate);while(1){if(isDefined(self.b_widows_wine_slow)&&self.b_widows_wine_slow){wait(0.1);continue;}elseselfASMSetAnimationRate(rate);wait(0.1);}}// add this in your function mainincrease_zom_sprint_speed();
Okay Thanks, Man You are incredible. This Works perfect. Can you make that 24 zombies spawn at the same time? Thats very important for the map. Thanks.
ReKleSs. =)
ModmeBot:
Reply By: ReKleSs
ReKleSs
natesmithzombies
// Paste the below in your mapname.gscfunctionincrease_zom_sprint_speed(){level.nsz_custom_zombie_speed_rate=1.25;// change this to any number where 1 is normal speed, 0.5 is half, and 2 is double speedif(!isDefined(level._zombie_custom_spawn_logic))level._zombie_custom_spawn_logic=[];level._zombie_custom_spawn_logic[level._zombie_custom_spawn_logic.size]=&change_zom_anim_rate;}functionchange_zom_anim_rate(){// iprintlnbold( "^2Increased Move Speed Scale" );rate=level.nsz_custom_zombie_speed_rate;selfASMSetAnimationRate(rate);while(1){if(isDefined(self.b_widows_wine_slow)&&self.b_widows_wine_slow){wait(0.1);continue;}elseselfASMSetAnimationRate(rate);wait(0.1);}}// add this in your function mainincrease_zom_sprint_speed();
Okay Thanks, Man You are incredible. This Works perfect. Can you make that 24 zombies spawn at the same time? Thats very important for the map. Thanks.
// Paste the below in your mapname.gscfunctionincrease_zom_sprint_speed(){level.nsz_custom_zombie_speed_rate=1.25;// change this to any number where 1 is normal speed, 0.5 is half, and 2 is double speedif(!isDefined(level._zombie_custom_spawn_logic))level._zombie_custom_spawn_logic=[];level._zombie_custom_spawn_logic[level._zombie_custom_spawn_logic.size]=&change_zom_anim_rate;}functionchange_zom_anim_rate(){// iprintlnbold( "^2Increased Move Speed Scale" );rate=level.nsz_custom_zombie_speed_rate;selfASMSetAnimationRate(rate);while(1){if(isDefined(self.b_widows_wine_slow)&&self.b_widows_wine_slow){wait(0.1);continue;}elseselfASMSetAnimationRate(rate);wait(0.1);}}// add this in your function mainincrease_zom_sprint_speed();
Okay Thanks, Man You are incredible. This Works perfect. Can you make that 24 zombies spawn at the same time? Thats very important for the map. Thanks.
I dont understand what you are getting at. You seem to have it solved then?
ModmeBot:
Reply By: ReKleSs
ReKleSs
ReKleSs
natesmithzombies
// Paste the below in your mapname.gscfunctionincrease_zom_sprint_speed(){level.nsz_custom_zombie_speed_rate=1.25;// change this to any number where 1 is normal speed, 0.5 is half, and 2 is double speedif(!isDefined(level._zombie_custom_spawn_logic))level._zombie_custom_spawn_logic=[];level._zombie_custom_spawn_logic[level._zombie_custom_spawn_logic.size]=&change_zom_anim_rate;}functionchange_zom_anim_rate(){// iprintlnbold( "^2Increased Move Speed Scale" );rate=level.nsz_custom_zombie_speed_rate;selfASMSetAnimationRate(rate);while(1){if(isDefined(self.b_widows_wine_slow)&&self.b_widows_wine_slow){wait(0.1);continue;}elseselfASMSetAnimationRate(rate);wait(0.1);}}// add this in your function mainincrease_zom_sprint_speed();
Okay Thanks, Man You are incredible. This Works perfect. Can you make that 24 zombies spawn at the same time? Thats very important for the map. Thanks.
But it works in the firs round after is normal spawn delay and i cant changue it, maybe NSZ you can. Thanks
ModmeBot:
Reply By: natesmithzombies
// add this to your mapname function main level.func_get_zombie_spawn_delay=&fastest_delay;// paste this at the bottom of you mapname.gscc functionfastest_delay(round_num){return0.05;}
ModmeBot:
Reply By: Lokii I know i'm replying to a dead post, but is there a way to make a custom round that only has super sprinters, or is there a way i can add tranzit sprinters into my map only for a few zombies but not for all?