Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: lilmayo
Is there anyway I can make it so that when the player turns on power, a plane crashing sound plays and one of the buildings and courtyards in my map that was previously not destroyed becomes all destroyed with wreckage from a huge plane in it? I don't need to actually make a plane flying in the sky since I'll make it so the power switch is inside and far away from the actual courtyard. I just need to know if it's possible, and how?
ModmeBot:
Reply By: natesmithzombies
I do not map so as far as making the building actually change Idk how to do that. But as for the sound/script here is what you would do:
and you would need to thread that in your function main like so:
ModmeBot:
Reply By: lilmayo
natesmithzombiesI do not map so as far as making the building actually change Idk how to do that. But as for the sound/script here is what you would do:
and you would need to thread that in your function main like so:
Alright thanks! If anyone else sees this and does know how to make a building change once power is turned on it would also be greatly appreciated!