Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: dkamasta
Release of basic MOD files
this is an old backup of my mods.... its just basic setup not my main scripts.
Just to help you setup a mod.
Releasing this so anyone who wants to change some basic settings can do this
for example:
amount of zombies
zombie strength
player health
perks
also added jugg/stamina/pap.gsh files so you can change the money to buy them.
added start money script
added start gun script.
much more.....
have fun with it!!
ModmeBot:
Reply By: dkamasta
I will try keep updating this to release more scripts for basic mod setup and also medium mod scripts
all scripts have many hours of testing and are stable.
link to few of my mods:
ModmeBot:
Reply By: Dan9977
What is the difference between zombie_total, zombie_actor_limit and zombie_ai_limit?
ModmeBot:
Reply By: dkamasta
to understand this there is 2 different things when selecting amount of zombies:
total zombies to spawn in 1 round
total zombies current in 1 wave
the last one, will be refilled till the max per round is done (zombie_total)
you also have this:
zombie_utility::set_zombie_var( "zombie_max_ai", 24, false, column ); // Base number of zombies per player (modified by round #)
zombie_utility::set_zombie_var( "zombie_ai_per_player", 6, false, column ); // additional zombie modifier for each player in the gamethis is to change the amount spawning in 1 round not per wave.
you must see the difference to understand this.
per wave (current seen on the map)
per round (total to spawn in 1 round)