Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: Abnormal202
Hey just wanted to put this quick tutorial here because I couldn't find it on Modme and it took me a while to find it on UGX. It's really basic, but credits go to Josh1600 A.K.A IceGrenade for this line of code.
Inside your mapname.gsc in your main function before
paste:
Obviously replace weapon_name with the name of a weapon in your map. For a list of all default weapons in a map, check Here.
ModmeBot:
Reply By: DTZxPorter
It's been in our wiki http://phabricator.aviacreations.com/w/black_ops_3/basics/change_start_weapon/
ModmeBot:
Reply By: Abnormal202
DTZxPorterIt's been in our wiki http://phabricator.aviacreations.com/w/black_ops_3/basics/change_start_weapon/
Sorry I didn't know that. This code is a little smaller though.