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compile error

Game Modding | Call of Duty: Black Ops 3 | Scripting


ModmeBot:

Thread By: themotogamer115

C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\bin\cod2map64.exe -platform pc -navmesh -navvolume -loadFrom C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\map_source\zm\zm_test_3.map C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\share\raw\maps\zm\zm_test_3.d3dbsp

main: Enter

FPU Precision set to 64 bits

CoD2Map: T7

Build Changelist: 2590626

Build Machine: CODBUILD8-764

---- cod2map ----

navmesh = true

navvolume = full generation

----- FS_Startup -----

Current search path:

C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\share\devraw

C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\devdiscdata

C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\devraw

C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\raw

C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\share\raw

C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\discdata

C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devdiscdata

C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devraw

C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\raw

C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\discdata

C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\main

C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\main

C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\players

C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\zone

C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\local_storage

----------------------

Connected to data signature database

Loading map file C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\map_source\zm\zm_test_3.map

Layer '000_Global/No Comp' ignored

ERROR:

Winding point limit (64) exceeded on brush face

any ideas i changed nothing went on it today and its done this


ModmeBot:

Reply By: DTZxPorter

Backup the map and start deleting curves and terrain patches until it's gone, pretty common issue. Also next time embed the error using the code button.


ModmeBot:

Reply By: themotogamer115

THANKS IT MUST BE THE CLIPS IVE JUST ADDED USING THE CLIPS TOOL I GUESS I WILL HAVFE TO DO THEM THE LONG WAY