Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: KeksMafiosi
I'm working on my map, and i want to give each character a different starting weapon (Nikolai has Mauser, Dempsey has M1911, etc.)
I have no idea how to create a script by myself, so help would be much appreciated.
ModmeBot:
Reply By: Kingslayer Kyle
KeksMafiosiI'm working on my map, and i want to give each character a different starting weapon (Nikolai has Mauser, Dempsey has M1911, etc.)
I have no idea how to create a script by myself, so help would be much appreciated.
*Fixed, tested myself and it works.. sorry for the horrible coding.. when I scripted this for you I'd just got back off a week on holiday. Lol
ModmeBot:
Reply By: itznvy
^1
^1^
^1ERR(6E) scripts/zm/zm_dieschwarzenstraben_remade.gsc (127,0) : Compiler Internal Error : Uninitialized local variable 'player_1'
In the script you gave, this is what i got.
ModmeBot:
Reply By: Dan9977
itznvy^1
^1^
^1ERR(6E) scripts/zm/zm_dieschwarzenstraben_remade.gsc (127,0) : Compiler Internal Error : Uninitialized local variable 'player_1'
In the script you gave, this is what i got.
change player_1 to level.player_1 and do the same for the other players
ModmeBot:
Reply By: KeksMafiosi
Just tried it, doesn't work
ModmeBot:
Reply By: Kingslayer Kyle
KeksMafiosiJust tried it, doesn't work
Just edited my original post at the top, It works I've tested it myself
ModmeBot:
Reply By: itznvy
KingslayerKeksMafiosiJust tried it, doesn't work
Just edited my original post at the top, It works I've tested it myself
Any Way to make it where you dont have the MR6 as a secondary weapon?
ModmeBot:
Reply By: tbone-5
itznvyKingslayerKeksMafiosiJust tried it, doesn't work
Just edited my original post at the top, It works I've tested it myself
Any Way to make it where you dont have the MR6 as a secondary weapon?
I'm not a good scripter, but maybe something like this. after wait is where you give the weapons to player