Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: hahaDuNOOB
hello modme users
i search for a script to play a earthqake like a meteor hits the ground (smal earthquake)
ModmeBot:
Reply By: Abnormal202
You can use the Earthquake function, found in the scriptdocs.
example:
I would also play a sound when it happens, if I were you.
ModmeBot:
Reply By: hahaDuNOOB
Abnormal202You can use the Earthquake function, found in the scriptdocs.
example:
I would also play a sound when it happens, if I were you.
you have skype
ModmeBot:
Reply By: Abnormal202
hahaDuNOOBAbnormal202You can use the Earthquake function, found in the scriptdocs.
example:
I would also play a sound when it happens, if I were you.
you have skype
Why? its not that hard to implement. I can tell you all the specific steps if you need.
ModmeBot:
Reply By: hahaDuNOOB
Abnormal202hahaDuNOOBAbnormal202You can use the Earthquake function, found in the scriptdocs.
example:
I would also play a sound when it happens, if I were you.
you have skype
Why? its not that hard to implement. I can tell you all the specific steps if you need.
if i need help i cann ask you on skype and i need to play it on a struct not on a player my gate go down and than it need to play it and only in this radius and i dont know how to script with structs
ModmeBot:
Reply By: Exofile
hahaDuNOOBif i need help i cann ask you on skype and i need to play it on a struct not on a player my gate go down and than it need to play it and only in this radius and i dont know how to script with structs
The whole point of this forum is to help people. If you simply need help it's better to get answers HERE. That way- if anyone else needs the same help, they can look at this post and learn from it rather than starting a completely new query for help.
ModmeBot:
Reply By: Lokii
How woulf this be implemented? mapname.gsc?
ModmeBot:
Reply By: Abnormal202
LokiiHow woulf this be implemented? mapname.gsc?
Yes you could put a script in your mapname.gsc. First you would call your new function in the main function with:
and then put your new function somewhere in that gsc like: