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Perk FX/Lights Fix Correctly

Game Modding | Call of Duty: Black Ops 3 | Scripting


ModmeBot:

Thread By: RudySPG

-----Perk FX/Lights Fix-----



This is a proper fis for the Perk lights without going to into radiant and messing with lights or changing light states.

The fix includes a "fix" for wardog's perks aswell.



---Instructions---

Text has all the instruction organized.. (having trouble getting it to show up right on this site)

Download



---Credits---

Wardog

Harry bo21

Other people...



---F.A.Q.--

Q: Do I have to have extra light states set up?

A: No.

Q: What Prefabs do I use?

A: You need the originals, unmodified you can just delete the ones in the prefab folder and {verify cache} on steam.

Q: Why do the FX/lights for Wardog's perks look weird or different?

A: They are just copy's of other perks, same goes for widows wine.

Q: My question is not on here?

A: HMU on discord I will respond asap there. Discord: RudySPG (#4869)




ModmeBot:

Reply By: mathfag

Stamin up and the back of 2tap light up but the rest of the machines are dark


ModmeBot:

Reply By: RudySPG

mathfag

Stamin up and the back of 2tap light up but the rest of the machines are dark

r u using the original prefabs


ModmeBot:

Reply By: mathfag

RudySPG
mathfag

Stamin up and the back of 2tap light up but the rest of the machines are dark

r u using the original prefabs

Yes. I deleted the prefabs and verified the cache.

is there something I'm supossed to add in the zone file?


ModmeBot:

Reply By: RudySPG

mathfag
RudySPG
mathfag

Stamin up and the back of 2tap light up but the rest of the machines are dark

r u using the original prefabs

Yes. I deleted the prefabs and verified the cache.

is there something I'm supossed to add in the zone file?

r u placing the code in correct area, it could be you dont have power set up right


ModmeBot:

Reply By: mathfag

RudySPG
mathfag
RudySPG
mathfag

Stamin up and the back of 2tap light up but the rest of the machines are dark

r u using the original prefabs

Yes. I deleted the prefabs and verified the cache.

is there something I'm supossed to add in the zone file?

r u placing the code in correct area, it could be you dont have power set up right

I figured out the problem. the lights don't work only in lighting state 2. They work on 1 and 3. I never tried 4


ModmeBot:

Reply By: RudySPG

mathfag
RudySPG
mathfag
RudySPG
mathfag

Stamin up and the back of 2tap light up but the rest of the machines are dark

r u using the original prefabs

Yes. I deleted the prefabs and verified the cache.

is there something I'm supossed to add in the zone file?

r u placing the code in correct area, it could be you dont have power set up right

I figured out the problem. the lights don't work only in lighting state 2. They work on 1 and 3. I never tried 4

Awesome thanks for letting me know


ModmeBot:

Reply By: xdferpc
It does not work


ModmeBot:

Reply By: RudySPG

xdferpc
It does not work

what can i help with


ModmeBot:

Reply By: Azazel
what about Pack a Punch lights?


ModmeBot:

Reply By: Gordo1920
Hey Rudy my lights did not work so if you could add me on discord and walk me through what I did wrong that would be great! My discord is #3940 troutdawg


ModmeBot:

Reply By: Harry Bo21
this needs updating, there are new perk FX

revive - dlc5/zmhd/fx_perk_quick_revive
jugg - dlc5/zmhd/fx_perk_juggernaut
speed - dlc5/zmhd/fx_perk_sleight_of_hand
double - dlc5/zmhd/fx_perk_doubletap
daquiri - dlc5/zmhd/fx_perk_daiquiri
phd - none
stamin - dlc5/zmhd/fx_perk_stamin_up
mule - dlc5/zmhd/fx_perk_mule_kick
tomb - none
whoswho - none
cherry - none
vulture - none
widows - dlc5/zmhd/fx_perk_widows_wine


ModmeBot:

Reply By: soundcb
You have no idea how happy I am because of this.